A Super Metroid Remake Is Rumored for Switch 2 - Nintendo Still Hasn't Confirmed It
Unconfirmed reports claim a Super Metroid remake is in development for Switch 2, reportedly at MercurySteam. Here is what Nintendo has - and has not - said.

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If you have spent any time in Nintendo fan circles this month, you have probably seen a headline like the one above. The short version: reports circulating in 2026 claim a remake of Super Metroid is in development for the Nintendo Switch 2, reportedly by the Spanish studio MercurySteam, the developer behind Metroid: Samus Returns and Metroid Dread. That is a claim, not a fact. Neither Nintendo nor MercurySteam has confirmed it, and readers should treat every specific attached to it as unverified.
Related reading: The Elder Scrolls VI Is Reportedly Called Sentinel, With a Reveal Close · A New Rumor Suggests PlayStation Is Second-Guessing Its End to Physical Discs.
This is a story about how a rumor gets built, why this one carries more traction than most, and what the actual news out of Nintendo's September 2026 Directs turned out to be.
What is actually being claimed
The fresh wave of speculation arrived in the days before Nintendo's two September 2026 broadcasts: a Zelda 40th Anniversary Direct on September 8 and a general Nintendo Direct on September 9. On September 7, a screenshot of a YouTube leaker going by "malo932" circulated, in which the leaker claimed knowledge of several unannounced Switch 2 projects. According to coverage of that list, the claims included:
- a Super Metroid remake;
- a new Star Fox adventure;
- a new Wario Land, possibly in 2027;
- a new 3D Mario, in 2027;
- additional Mario Kart content, in 2027;
- and a new Super Smash Bros. instalment.
Several of those items are the kind of project fans have requested for years. None of them has been announced by Nintendo. The Super Metroid remake in particular was described as "close" - a piece of framing that comes from the leak, not from the company.
The list is also broader than the Metroid claim alone, and that matters. A leaker who predicts half a dozen things is harder to evaluate than one making a single falsifiable call, because it becomes easy to remember the hits and forget the misses.
Who is saying it, and why anyone listened
Leakers come and go, and the Nintendo rumor scene has no shortage of people willing to attach confident dates to unannounced games. What lifted this particular list above the background noise was the poster's recent record.
The same leaker had previously been correct about the existence and timing of the Zelda 40th Anniversary Direct and about the Ocarina of Time remake. That is a meaningful run, and it is the main reason the September claims were discussed seriously rather than dismissed. It is also where the reasoning has to slow down.
A track record is evidence about a source, not about a claim. Being right twice raises the probability that a third call is right; it does not make it confirmed. Prediction markets and insider culture routinely blur that distinction, and the distinction is the entire story here. Until Nintendo publishes something, the Super Metroid remake remains a reported possibility, not a product.
This did not start in September
The Super Metroid rumor is not a two-week-old story that appeared out of nowhere. It has been circulating in some form for much of 2026.
In March 2026, a report carried by instant-gaming.com and others said a Super Metroid remake could be coming to Switch 2, again attributed to MercurySteam. That report was not an announcement, and Nintendo did not comment on it.
Then, in July 2026, a listing for "Metroid Ravenous" for Switch 2 briefly appeared on Brazil's Ministry of Justice age-rating system before being removed, as reported by Nintendo Wire on July 1, 2026. Age-rating boards have a long history of leaking games before publishers are ready to talk, and this one turned out to foreshadow real news. But note what it actually named: Metroid Ravenous, a game distinct from a Super Metroid remake.
That is a useful lesson in leak hygiene. An early listing that later proves genuine is not evidence that a separate rumor is also genuine, even when both concern the same franchise. The Brazilian listing confirmed a real upcoming Metroid product; it said nothing about a remake of the 1994 game.
What Nintendo actually announced
The general Direct on September 9 delivered a Metroid announcement - just not the one the rumor mill had spent the week promising. Nintendo did not announce a Super Metroid remake. It did announce Metroid Ravenous, a new 2D Metroid game for the Switch 2, releasing on January 28, 2027.
That is now official: the date, the platform, and the title come from Nintendo itself. Some coverage and forum threads noted, fairly, that the Super Metroid rumor did not pan out at this Direct. The absence of an announcement is not proof that no remake is in development; it simply means the claim was not confirmed at that event.
It is worth being precise about what a Direct can and cannot tell you. A broadcast is a marketing moment, not a full disclosure of a company's pipeline. Nintendo routinely holds finished or in-progress titles back for later events, and it routinely says nothing about projects that are years away. So "not announced at this Direct" is not the same as "does not exist." It is simply the only honest reading of the evidence available on September 9.
Why Metroid Ravenous is not a Super Metroid remake
The two ideas are easy to conflate in a headline, and they are genuinely different.
Super Metroid is a specific game: it launched on the Super Nintendo Entertainment System in 1994, roughly 32 years ago, and it is widely regarded as a landmark of the "Metroidvania" genre and of 2D action-adventure design. A remake of it would mean rebuilding that specific title.
Metroid Ravenous is a new 2D Metroid game for Switch 2 with a January 28, 2027 release date. It is a new entry in the series, not a recreation of the 1994 classic. Both are 2D Metroid projects, and both concern Samus Aran, but announcing one tells you nothing definitive about the other.
If anything, the Ravenous announcement slightly muddies the picture for the rumor. It shows Nintendo has near-term 2D Metroid plans that do not require a Super Metroid remake to fill them.
Why the rumor keeps its legs
There are real reasons the MercurySteam claim refuses to die, and they are worth separating from the wishful thinking.
MercurySteam is the obvious candidate. The Madrid studio developed Metroid: Samus Returns for the 3DS in 2017 and Metroid Dread for the original Switch in 2021. It has a demonstrated, shipped relationship with the franchise and with Nintendo.
Metroid Dread matters in its own right. It was the series' return to 2D after years of first-person Metroid Prime games, and it sold well. That commercial and critical result makes the idea of another MercurySteam 2D Metroid project plausible.
Timing also favors remakes. A 30th/32nd anniversary window for the original, plus the Switch 2's early life, is exactly when platforms and publishers like to revisit catalog classics. Remakes are lower-risk than new IP and they give a young console a steady release calendar.
There is a franchise-specific argument too. For years, the Metroid series lived mostly in first-person with the Metroid Prime line, and Dread showed that a modern 2D entry could still find a large audience. That gives Nintendo both a proven genre formula and a proven studio for it, which is precisely the groundwork a remake pitch would rest on.
None of that is confirmation. It is context that explains why a rumor with this shape would be believable - not evidence that it is true.
How to weigh leaks ahead of a big Direct
The September Directs are a case study in why leak season peaks when it does.
- Directs act as deadlines. Whenever Nintendo schedules a broadcast, rumor communities treat the date as a cutoff by which everything in circulation is "due" to be announced. Volume rises; scrutiny often does not.
- Predictions cluster around plausible things. A Super Metroid remake, a 3D Mario, a Star Fox adventure and a new Smash Bros. are all projects fans consider overdue. Plausibility is not proof.
- Separate the layers of a claim. "A studio is working on something," "it will be shown at this Direct," "it launches in this window" and "it is a remake of this exact title" are four different assertions. A source can be right about one and wrong about the rest.
- Watch official channels. Nintendo's newsroom, its Directs and platform storefronts remain the only places a project becomes confirmed. Treat everything else as reporting.
- Expect persistence. Leaks about Nintendo IP can persist for months or years before being confirmed or quietly fading. A miss at one Direct does not end a rumor.
Nothing here is confirmed
None of the Super Metroid remake claims described in this article have been confirmed. Nintendo has not announced such a project, and MercurySteam has not said it is making one. Everything above is reported, attributed and unverified. Plan around nothing but Nintendo's official statements.
What to watch
For readers tracking this story, a few signal checks are more useful than refreshing rumor threads:
- Nintendo's next Direct. If a Super Metroid remake is real, the most likely place to learn it is a first-party broadcast, not a leak roundup.
- MercurySteam's own communications. A studio statement or a project page would move the claim from report to fact. Its silence so far is consistent with Nintendo's usual secrecy, not proof either way.
- Age-rating databases. The Brazilian listing for Metroid Ravenous shows these boards can surface real products early. A future filing could do the same for a remake - if one exists.
- The confirmed date. Metroid Ravenous arrives on Switch 2 on January 28, 2027. That is real, and it is the one Metroid data point readers can rely on right now.
- The leaker's next calls. Whether the rest of the September list comes true is the fairest test of the source's credibility - and a reminder that a good record is not a guarantee.
The simplest way to summarize the state of play: a credible-sounding rumor about a beloved game, a leaker with a recent hot streak, and a company that has said nothing at all. That combination is exactly why the story spread - and exactly why it should still be labeled unconfirmed.








